Species
Daemorphis [semi-open spesies]
Species Name: Daemorphis
Scientific Name: Daemomorphus Umbrosus
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Physical Features:
Form & Structure: Daemorphis exhibit a hybrid appearance, blending animalistic, angelic, demonic, and mechanical elements:
Horns: Their horns are large and varied in shape, reflecting the chaotic fusion of their DNA.
Wings: Daemorphis often have scarred or partially functional wings, sometimes appearing on unusual parts of their body (wrists, waist).
Multiple Tails: Typically long, goat-like tails with fur or scales, which they use for defense or utility.
Jellyfish-like Hair: Their hair flows in tendrils, bioluminescent in dark environments, glowing brighter with heightened emotions.
Cloven Hooves: Their feet resemble those of a goat, giving them a strong and eerie stance.
Vitiligo Patterns: Their skin features uneven patches of pigmentation, which adds to their unsettling appearance.
Mechanical Augmentations: Many Daemorphis have mechanical components, such as steampunk-like masks or grafted limbs, due to the cruel experimentation endured during their creation.
Behavior:
Reclusive but Fearful of Isolation: Daemorphis crave solitude but are plagued by a fear of being truly alone, often keeping pets or objects of comfort to stave off their anxieties.
Aggressive in Defense: Their traumatic experiences make them prone to aggression when threatened, using their natural and mechanical features to fight.
Compulsive Experimenters: Some continue experimenting on themselves or others, driven by fractured memories of their creation process.
Erratic Intelligence: Daemorphis are highly intelligent, but their trauma-induced psychosis makes them unpredictable, oscillating between clarity and erratic outbursts.
Hyper-Vigilance: Always on edge, Daemorphis are incredibly aware of their surroundings and quick to react to perceived threats.
Habitat:
Abandoned Labs & Ruins: Many Daemorphis retreat to the sites of their origin, such as forgotten laboratories, ruins, or desolate areas where they can remain undisturbed.
High-Security Prisons: Due to their dangerous nature, some are kept in heavily secured institutions, particularly the more unstable ones.
Underground Caverns: They create nests or burrows underground, where they feel secure in their isolation.
Specific Features:
Mutative Healing: They possess the ability to heal, but the process is painful, leaving scars.
Emotionally Activated Bioluminescence: Their hair and sometimes their scars emit light based on their emotional state, making them visible in the dark when distressed.
Sound Manipulation: Some can manipulate their vocal cords to produce fear-inducing sounds, which can disorient enemies.
Aura of Fear: Daemorphis exude a natural aura of dread, causing others to feel anxious or fearful in their presence.
Fractured Genius: Their intellect is both a gift and a curse. While highly intelligent, their unstable minds can turn them from calm and calculating to destructive and erratic in seconds.
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Dr. Mascarus (X-23):
The Daemorphis species' maker and the first of his kind. X-23, known as Dr. Mascarus, initiated the dark experiments that led to this race's creation. As the original, he represents both the peak of their potential and the worst of their instability, bearing the weight of his creation and the consequences that followed.